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Home/ Questions/Q 8104667
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Editorial Team
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Editorial Team
Asked: June 5, 20262026-06-05T23:54:58+00:00 2026-06-05T23:54:58+00:00

I am trying to compile the SFML 2.0 tutorial with Eclipse. The program compiles

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I am trying to compile the SFML 2.0 tutorial with Eclipse. The program compiles fine, but when I run it I get the following error:

/home/eXistys/workspace/SFML/Debug/SFML: symbol lookup error: /home/eXistys/workspace/SFML/Debug/SFML: undefined symbol: _ZN2sf12RenderStates7DefaultE

Under GCC C++ Compiler > Includes, I have:

  • /home/eXistys/SFML/include

and under GCC C++ Linker I have:

  • `sfml-graphics
  • `sfml-window
  • `sfml-system

What could this be? Google gives no results, SFML forums gives nothing useful and I can’t find anything truly related on stackoverflow.

Here’s the code I compiled successfully (the source code of this tutorial):

#include <SFML/Graphics.hpp>

int main()
{
    sf::RenderWindow window(sf::VideoMode(300, 200), "SFML works!");
    sf::Text text("Hello SFML");

    while (window.isOpen())
    {
        sf::Event event;
        while (window.pollEvent(event))
        {
            if (event.type == sf::Event::Closed)
                window.close();
        }

        window.clear();
        window.draw(text);
        window.display();
    }

    return 0;
}

I downloaded the latest snapshot of SFML 2.0 from here: https://github.com/LaurentGomila/SFML

Kind regards,

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-05T23:55:00+00:00Added an answer on June 5, 2026 at 11:55 pm

    What you are missing is sf::RenderStates::Default. It is declared in RenderStates.cpp, which should be part of sfml-graphics. Are you sure, that sfml-graphics is linking with your program? Is rpath set correctly? I assume that you are building program executable and not a shared library, right? Have you tried to do LD_PRELOAD=/path/to/sfml-graphics/lib.so /path/to/program

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