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Home/ Questions/Q 4040996
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T12:49:27+00:00 2026-05-20T12:49:27+00:00

I am trying to convert this C# code to F#: double[,] matrix; public Matrix(int

  • 0

I am trying to convert this C# code to F#:

double[,] matrix;

public Matrix(int rows, int cols)
    {
        this.matrix = new double[rows, cols];
    }

 public double this[int row, int col]
    {
        get
        {
            return this.matrix[row, col];
        }
        set
        {
            this.matrix[row, col] = value;
        }
    }

Basically my biggest problem is creating the indexer in F#. I couldn’t find anything that I could apply in this situation anywhere on the web. I included a couple of other parts of the class in case incorporating the indexer into a Matrix type isn’t obvious. So a good answer would include how to make a complete type out of the three pieces here, plus anything else that may be needed. Also, I am aware of the matrix type in the F# powerpack, however I am trying to learn F# by converting C# projects I understand into F#.

Thanks in advance,

Bob

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  1. Editorial Team
    Editorial Team
    2026-05-20T12:49:28+00:00Added an answer on May 20, 2026 at 12:49 pm

    F# calls them “indexed properties”; here is the MSDN page. In F# they work slightly differently – each indexed property has a name.

    However, there is a default one called “Item”. So an implementation of your example would look like this:

    member this.Item
      with get(x,y) = matrix.[(x,y)]
      and  set(x,y) value = matrix.[(x,y)] <- value
    

    Then this is accessed via instance.[0,0]. If you have named it something other than “Item”, you would access it with instance.Something[0,0].

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