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Home/ Questions/Q 6017583
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T03:08:58+00:00 2026-05-23T03:08:58+00:00

I am trying to create a basic console app in order to stress test

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I am trying to create a basic console app in order to stress test our FluorineFx based flash remoting server.

I can connect fine but the server method I am calling invokes this client-side function:

connection.Invoke("onServerDataPush", new string[] { "someParam", "anotherParam" });

I am struggling to find out how I can expose this method to the connection. The NetConnection.Call() method allow you to pass in a callback but the result of this is always null and the NetConnection call fails with the following error:

Could not find a suitable method with name onServerDataPush

Here is my client-side code:

class Program
{
    private NetConnection _netConnection;

    static void Main(string[] args)
    {
        var program = new Program();
        program.Connect();
        Console.ReadLine();
    }

    public void Connect()
    {
        _netConnection = new NetConnection();
        _netConnection.ObjectEncoding = ObjectEncoding.AMF3;
        _netConnection.OnConnect += netConnection_OnConnect;
        _netConnection.NetStatus += netConnection_NetStatus;
        _netConnection.Connect("rtmp://localhost:1935/MyApplication");
    }

    void netConnection_OnConnect(object sender, EventArgs e)
    {
        var responder = new Responder<object>(x =>
                                                  {
                                                      var test = x;
                                                  });

        //The NetConnection object is connected now
        _netConnection.Call("MyServerMethod", responder, "someParameter");
    }
    void netConnection_NetStatus(object sender, NetStatusEventArgs e)
    {
        string level = e.Info["level"] as string;
    }
}
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  1. Editorial Team
    Editorial Team
    2026-05-23T03:08:59+00:00Added an answer on May 23, 2026 at 3:08 am

    Debugging through RtmpClient line 308 finally allowed me to solve this.

    You must set the NetConnection.Client property to the class that contains a method of the same signature as the one being invoked by the server (in my case this as the method is in the Program class).

        public void onServerDataPush(string type, string json)
        {
    
        }
    

    FluorineFx then calls the method using reflection.

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