I am trying to create a basic console app in order to stress test our FluorineFx based flash remoting server.
I can connect fine but the server method I am calling invokes this client-side function:
connection.Invoke("onServerDataPush", new string[] { "someParam", "anotherParam" });
I am struggling to find out how I can expose this method to the connection. The NetConnection.Call() method allow you to pass in a callback but the result of this is always null and the NetConnection call fails with the following error:
Could not find a suitable method with name onServerDataPush
Here is my client-side code:
class Program
{
private NetConnection _netConnection;
static void Main(string[] args)
{
var program = new Program();
program.Connect();
Console.ReadLine();
}
public void Connect()
{
_netConnection = new NetConnection();
_netConnection.ObjectEncoding = ObjectEncoding.AMF3;
_netConnection.OnConnect += netConnection_OnConnect;
_netConnection.NetStatus += netConnection_NetStatus;
_netConnection.Connect("rtmp://localhost:1935/MyApplication");
}
void netConnection_OnConnect(object sender, EventArgs e)
{
var responder = new Responder<object>(x =>
{
var test = x;
});
//The NetConnection object is connected now
_netConnection.Call("MyServerMethod", responder, "someParameter");
}
void netConnection_NetStatus(object sender, NetStatusEventArgs e)
{
string level = e.Info["level"] as string;
}
}
Debugging through
RtmpClientline 308 finally allowed me to solve this.You must set the
NetConnection.Clientproperty to the class that contains a method of the same signature as the one being invoked by the server (in my casethisas the method is in the Program class).FluorineFx then calls the method using reflection.