Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8620017
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 12, 20262026-06-12T06:28:48+00:00 2026-06-12T06:28:48+00:00

I am trying to create a canvas game using the proccessing.js library. I use

  • 0

I am trying to create a canvas game using the proccessing.js library.

I use an array to hold all my objects.

class blah{
    ...
    void delete(){
       // this.remove ???
    }
}

blah myArray = [];
myArray.push(new blah());

Is there a way I can create a delete function inside that class so that when the element is deleted it is removed from the array? I have thought of a workaround like passing as an argument the element’s position in the array. Isn’t there a direct way to delete it without passing any argument?

The workaround I told above:

void delete(int i){
  myArray.splice(i,1);
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-12T06:28:49+00:00Added an answer on June 12, 2026 at 6:28 am

    You should be able to find the instance with indexOf:

    void delete() {
        int index = myArray.indexOf(this);
    
        if (index > -1) {
            myArray.splice(index, 1);
        }
    }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

So I'm trying to create canvas elements using the information passed back by The
Trying to create a PhoneGap app using the canvas tag on an iPad. The
I'm trying to create a simple game loop and trying to use OOP paradigm
I am trying to create a list of items in a canvas game. For
I am trying to create a canvas in Android where we can use it
I'm trying to create a game using the best practices to my knowledge. I
I'm trying to create a small 2D game in Javascript/Canvas which consists of several
I'm trying to create an animation using HTML5 canvas and Javascript. I have very
Hi I am trying to create a simple pie chart using the HTML canvas
I'm trying to create a basic strobe light in the browser using the canvas

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.