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Home/ Questions/Q 6856669
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T01:54:56+00:00 2026-05-27T01:54:56+00:00

I am trying to create a dll which will create a thread when you

  • 0

I am trying to create a dll which will create a thread when you load him
for some reason the thread function is not doing anything.. :\

this is my code:

dllthread != null.. why its not working?

#include "stdafx.h"
DWORD WINAPI ThreadProc(
  __in  LPVOID lpParameter
)
{

    std::ofstream myfile;
    myfile.open ("example.txt");
    myfile << "Writing this to a file.\n";
    myfile.close();

    return 0;
}

BOOL APIENTRY DllMain( HMODULE hModule,
                       DWORD  ul_reason_for_call,
                       LPVOID lpReserved
                     )
{

    switch (ul_reason_for_call)
    {
    case DLL_PROCESS_ATTACH:    
        DWORD DllThreadID;
        HANDLE DllThread; //thread's handle

        DllThread=CreateThread(NULL,0,&ThreadProc,0,0,&DllThreadID);
// 
        if (DllThread == NULL)
            MessageBox(NULL, L"Error", L"Error", MB_OK);

        CloseHandle(DllThread);
        break;
    case DLL_THREAD_ATTACH:
    case DLL_THREAD_DETACH:
    case DLL_PROCESS_DETACH:


        break;
    }
    return TRUE;
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T01:54:56+00:00Added an answer on May 27, 2026 at 1:54 am

    Instead of starting the thread from DllMain() export a function that would launch the thread instead:

    extern "C" __declspec(dllexport) void start_thread()
    {
        DWORD DllThreadID;
        HANDLE DllThread; //thread's handle
    
        DllThread=CreateThread(NULL,0,ThreadProc,0,0,&DllThreadID);
        if (DllThread == NULL)
            MessageBox(NULL, L"Error", L"Error", MB_OK);
        else
            CloseHandle(DllThread);
    
    }
    

    After calling LoadLibrary() use GetProcAddress() to get access to the start_thread() function.

    Hope this helps.

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