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Home/ Questions/Q 8892935
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T23:07:50+00:00 2026-06-14T23:07:50+00:00

I am trying to create a function that will create a triangle, given a

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I am trying to create a function that will create a triangle, given a Rectangle structure. I have the following code:

public enum Direction {
    Up,
    Right,
    Down,
    Left
}

private void DrawTriangle(Graphics g, Rectangle r, Direction direction)
{
    if (direction == Direction.Up) {
        int half = r.Width / 2;

        g.DrawLine(Pens.Black, r.X, r.Y + r.Height, r.X + Width, r.Y + r.Height); // base
        g.DrawLine(Pens.Black, r.X, r.Y + r.Height, r.X + half, r.Y); // left side
        g.DrawLine(Pens.Black, r.X + r.Width, r.Y + r.Height, r.X + half, r.Y); // right side
    }
}

This works, as long as the direction is up. But I have two problems. First of all, is there a way to always draw it up, but simply rotate it 0, 90, 180 or 270 degrees respectively, to keep from having to use four if statements? Secondly, how can I fill the triangle in with a black color?

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  1. Editorial Team
    Editorial Team
    2026-06-14T23:07:51+00:00Added an answer on June 14, 2026 at 11:07 pm

    Graphics.Transform and Matrix.Rotate to solve rotation part. Graphics.FillPolygon for filling triangle.

    Approximate not compiled code from samples to corresponding methods below:

    // Create a matrix and rotate it 45 degrees.
    Matrix myMatrix = new Matrix();
    myMatrix.Rotate(45, MatrixOrder.Append);
    graphics.Transform = myMatrix;
    graphics.FillPolygon(new SolidBrush(Color.Blue), points);
    
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