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Asked: May 10, 20262026-05-10T23:42:55+00:00 2026-05-10T23:42:55+00:00

I am trying to create a generic list box in OpenGl ES (for the

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I am trying to create a generic list box in OpenGl ES (for the iPhone/iTouch) and I am running into a bit of a conundrum with clipping the ListBoxItems. Each ListBoxItem object will know how to draw itself. The ListBox I am making will just draw each one after another. But what if the number of items is larger than the ListBox? I will need to be able to scroll (not a problem) the ListBoxItems up and down. It will be a smooth scroll, so there will be times when a ListBoxItem will be half (or more, or less) visible and the other portion will be hidden because it is ‘outside’ the ListBox area. How do I get this clipping to work correctly when I am making my ListBox widget?

Thanks for any help or links you have,

~Eric

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  1. 2026-05-10T23:42:56+00:00Added an answer on May 10, 2026 at 11:42 pm

    If you need to crop your rendering use glScissor!

      void glScissor( GLint x,           GLint y,           GLsizei width,           GLsizei height ) 
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