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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T01:52:49+00:00 2026-06-11T01:52:49+00:00

I am trying to create a iOS and Android XMPP chat client using Unity/C#/Mono.

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I am trying to create a iOS and Android XMPP chat client using Unity/C#/Mono. I got a fully functional chat client working for iOS using Jabber.net, but it does not work for Android. So does anyone have any idea of a library that works with Unity/C# for Android?

This post discusses Android and XMPP solutions, but have not found any way of connecting this to Unity:
Android and XMPP: Currently available solutions

This is my question related to getting Jabber.net working for Android with Unity:
Jabber.net on Unity/Android error (No JNI_OnLoad found in /system/lib/libc.so, skipping init)

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  1. Editorial Team
    Editorial Team
    2026-06-11T01:52:51+00:00Added an answer on June 11, 2026 at 1:52 am

    Since nobody have answered here I how I solved it:

    1. ASmack for Android in a new Android project in eclipse
    2. Build a custom wrapper for ASmack with the basic public methods for login,logout,send messages et.c.
    3. Extract as jar library.
    4. Import jar into Unity3D
    5. Use Unity3D’s AndroidJNI methods to call the public methods of the jar
    6. Callbacks are set inside the Java-wrapper and call with “UnityPlayer.UnitySendMessage()” (classes.jar from Unity app package have to be imported into Eclipse project to compile)
    7. Success!

    A bit work is required and takes some time to debug and build, but it does work.

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