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Home/ Questions/Q 6617787
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T20:44:45+00:00 2026-05-25T20:44:45+00:00

I am trying to create a passthrough method that will call Unity to register

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I am trying to create a passthrough method that will call Unity to register a type. This is the body of the method I am trying to create:

public static void RegisterType<T,U>()
{
    myContainer.RegisterType<T, U>();
}

the myContainer property is an IUnityContainer. When I try to build this, I get

The type ‘U’ cannot be used as type parameter ‘TTo’ in the generic type or method ‘Microsoft.Practices.Unity.UnityContainerExtensions.RegisterType(Microsoft.Practices.Unity.IUnityContainer, params Microsoft.Practices.Unity.InjectionMember[])’. There is no boxing conversion or type parameter conversion from ‘U’ to ‘T’.

How can I tell the compiler that U does implement the interface T?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-25T20:44:46+00:00Added an answer on May 25, 2026 at 8:44 pm

    Will not this work:

    public static void RegisterType<T,U>() where U : T
    {
        myContainer.RegisterType<T, U>();
    }
    

    ?

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