Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 1095321
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 17, 20262026-05-17T00:06:20+00:00 2026-05-17T00:06:20+00:00

I am trying to create a tic – tac – toe type of game

  • 0

I am trying to create a tic – tac – toe type of game where two androids can play with each other. I am trying to build this game using eclipse SDK and a servlet written in PHP (or I can use Java if needed). The diagram is attached ( http://www.scorechase.com/tictactoe.PNG ) which depicts one side of the data flow. Here is the problem

1] How do I identify the two emulators?
2] When the device 1 sends an “X” to the servlet, how do I push the message to device 2 so that the message gets populated on device 2.

I did this long back in J2ME where I used the push API to push the data after the devices registered a listener on the servlet. I am not sure how to achieve this in Android. Any ideas will be really helpful.

Thanks!

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-17T00:06:21+00:00Added an answer on May 17, 2026 at 12:06 am

    Webdzinez

    To use it, an app on the Android device registers with Google, and gets back a registration ID. It then sends that ID to the webapp – via whatever mechanism it chooses. To send a message to the device, the webapp sends an authenticated message to the Android push API, which takes care of delivering it to the device. The push messages themselves consist mostly of a notification of new data, so it’s up to the app to actually fetch the new data directly from the webapp.

    Push API in android is to be used

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Trying to create my first iPhone app that would play back audio. When I
I'm trying create a bot which automatically likes Facebook posts. Using Mechanize I can
Trying to create an app that does some socket communication (Writing only). I can
Trying to create a grails ant task that has other environments besides prod for
Trying to create a variable with unique name for each $item . To prevent
Im trying to create an event for each (a) element in a list (ul).
Trying to create an object from an HQL query, but just can't figure out
I'm trying to create a generic function to build a Linq expression from a
I am trying create a WCF service that leverages the WPF MediaPlayer on the
Trying to create a QtRuby application, I get the following error: /usr/lib64/ruby/site_ruby/1.8/Qt/qtruby4.rb:2144: [BUG] Segmentation

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.