I am trying to create a Toolbar using the ToolbarManager.
Now it works fine with the example code, on a screen.
But as soon as I override protected void paint(Graphics g){}
With nothing inside it. It seizes to draw anything.
I need the overriding of paint, so that I can draw my maps. But I also NEED a toolbar.
How do I get it to still render?
Just call the super constructor first and then do your painting.
so use the following