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Home/ Questions/Q 594093
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T15:54:59+00:00 2026-05-13T15:54:59+00:00

I am trying to do a painting program with QT 4.5, so I am

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I am trying to do a painting program with QT 4.5, so I am using the QGraphicsView for the canvas, and QGraphicsScene to store the items drawn. For some reasons, I just couldn’t get a QPainter context in my own derived QGraphicsView

class DrawingCanvas : public QGraphicsView
{ 
  DrawingCanvas::DrawingCanvas(QWidget * parent);

 ...
};

DrawingCanvas::DrawingCanvas(QWidget * parent = 0) : QGraphicsView(parent) 
{
  ....
}

void DrawingCanvas::paintEvent(QPaintEvent& paintEventInfo)
{
  // Result in painter not active
  QPainter(this);
  ...
}

However, if I change the DrawingCanvas to be a child of QWidget, it works. Seeing that QGraphicsView is derived from QAbstractScrollArea, then QFrame, then QWidget, I would expecting that the code would work.

So I guess the questions are:

1) Why is that I can’t use paintEvent in a QGraphicsView to get a active QPainter?
2) Is there possible I could get one?

Thanks in advance!

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  1. Editorial Team
    Editorial Team
    2026-05-13T15:54:59+00:00Added an answer on May 13, 2026 at 3:54 pm

    If anyone still is wondering if this somehow is possible, the answer is yes.

    Short version

    void DrawingCanvas::paintEvent(QPaintEvent& paintEventInfo)
    {
        // Result in painter active
        QPainter(viewport());
        ...
    }
    

    Long version

    QGraphicsScene does no painting on itself but instead paints on the viewport widget you give it or by default a QWidget.

    By painting on the viewport instead you can achieve overlayed painting that will be aligned to the view and not the scene. Alternatively you could use QGlWidget and its paintOverlayGl().

    Also remember to set viewportUpdateMode(QGraphicsView::FullViewportUpdate) or you will get rendering artifacts. There might be a smarter way to avoid artifacts than to update the entire view every time but until I encounter performance problems I will let it rest.

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