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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T11:29:20+00:00 2026-05-16T11:29:20+00:00

I am trying to draw a line my Code is this -(void) drawRect:(CGRect) rect

  • 0

I am trying to draw a line

my Code is this

-(void) drawRect:(CGRect) rect
{
    NSLog(@"Reached Draw ARect Function");

    CGContextRef ctx = UIGraphicsGetCurrentContext(); 
    CGContextSetLineWidth(ctx, 2.0);
    CGContextSetRGBStrokeColor(ctx, 1.0, 2.0, 0, 1); 
    CGContextMoveToPoint(ctx, 0, 0);
    CGContextAddLineToPoint( ctx, 100,100);

    CGContextStrokePath(ctx);

}

and i am calling from the viewDidLoad as follows

- (void)viewDidLoad {

    [super viewDidLoad];
    CGRect k = CGRectMake(1.0, 1.0, 100.0, 200.0);
    [self.view drawRect:k];

}

Can any one help me please?

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  1. Editorial Team
    Editorial Team
    2026-05-16T11:29:21+00:00Added an answer on May 16, 2026 at 11:29 am

    You should subclass a UIView and move your line drawing code to the drawRect: method, like you are doing (just hoping it’s for a UIView subclass and not the UIViewController)

    - (void)drawRect:(CGRect)rect {
    
       [super drawRect:rect];
    
       // Place your code here
    
    }
    

    You must also make sure you use the UIView subclass in InterfaceBuilder for the view you will be drawing into. You should not have to call this method yourself. If you want to animate something you should call the [view setNeedsDisplay]; to request a redraw of the view.

    …and…you should add CGContextBeginPath(ctx); just before you call CGContextMoveToPoint

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