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Home/ Questions/Q 6226065
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T08:57:29+00:00 2026-05-24T08:57:29+00:00

I am trying to gradually slow down a movie clip using Actionscript 3. My

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I am trying to gradually slow down a movie clip using Actionscript 3. My current code plays the movie clip and then abruptly stops and ticks ahead a few frames. A much rougher look than I want.

var t:Timer=new Timer(2000,1);
t.addEventListener(TimerEvent.TIMER,slowDown);
t.start();

function slowDown(e:TimerEvent):void {

    if (currentFrame==totalFrames) {
        gotoAndStop(1);

    } else {

       gotoAndStop(currentFrame+1);
    }
}

Is the Timer class at least the right direction? Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-24T08:57:29+00:00Added an answer on May 24, 2026 at 8:57 am

    Sounds to me like you want to employ the power of a Tweening Engine – there are quite a few of them out there, but my favourite is Greensock TweenMax.

    The following code will tween the playhead of a MovieClip gradually slowing down (easing) as it nears the end of playback:

    import com.greensock.*;
    import com.greensock.easing.*;
    
    TweenMax.to(myMovieClip, 2, { frame: myMovieClip.totalFrames, ease: Expo.easeOut });
    
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