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Asked: May 11, 20262026-05-11T08:45:56+00:00 2026-05-11T08:45:56+00:00

I am trying to implement a Silverlight 2 client application that takes data from

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I am trying to implement a Silverlight 2 client application that takes data from a server via socket-based communication.

I’ve heard that in Silverlight 2, this process is more complicated due to the fact that it is required to use a policy server, and that could slow down my application, not to mention that each string passed through the socket would have to be checked with the policy server.

I’m wondering if this is indeed the case, and if writing the server is going to be a mammoth task. Do you recommend staying with Silverlight 1? I’m aware that in Silverlight 1, socket communication has to be done in ASP.NET. I was aiming for the client logic to be done in C#, but with Silverlight 1, I believe I can only use Javascript and communicate with ASP.NET…

Thanks for any replies!

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  1. 2026-05-11T08:45:57+00:00Added an answer on May 11, 2026 at 8:45 am

    I’ve thought a bit and I’m going to use ASP.NET to connect with the server with sockets, and then use WebClient access to connect to the webserver, no policies required as it’s site-of-origin. I still have to build an html page that provides similar functionality to the SL 2 client, so it’s not much of a big deal.

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