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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T08:02:16+00:00 2026-05-23T08:02:16+00:00

I am trying to implement classes implementing the wav playing, as explained in this

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I am trying to implement classes implementing the wav playing, as explained in this example. The relevant code part is here :

/* Setup for conversion */
wav_cvt.buf = malloc(wav_len * wav_cvt.len_mult);
wav_cvt.len = wav_len;
memcpy(wav_cvt.buf, wav_buf, wav_len);

/* We can delete to original WAV data now */
SDL_FreeWAV(wav_buf);

/* And now we're ready to convert */
SDL_ConvertAudio(&wav_cvt);

When a wav file finishes playing (I am not going to play it again), do I need to free the memory buffer that is malloc()-ed above? Or is it done automatically somewhere?

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  1. Editorial Team
    Editorial Team
    2026-05-23T08:02:17+00:00Added an answer on May 23, 2026 at 8:02 am

    No, nothing is done automatically. You must free it.

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