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Home/ Questions/Q 7679489
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T17:53:21+00:00 2026-05-31T17:53:21+00:00

I am trying to increase a variable’s value while uibutton is kept pressing. But

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I am trying to increase a variable’s value while uibutton is kept pressing. But when user leaves button, increasing of variable’s value will be stopped.

i have tried using threads with touch down and touchupinside but couldn’t make it work.

-(void) changeValueOfDepthFields:(UIButton *)sender {
    if (pressing) 
        pressing = NO;
    else 
        pressing = YES;

    pressingTag = 0;

    while (pressing) {

    [NSThread detachNewThreadSelector:@selector(increaseValue) toTarget:self withObject:nil];
    }
}

- (void) stopValueChange:(UIButton *)sender {

    pressing = NO;
}


[fStopUp addTarget:self action:@selector(changeValueOfDepthFields:) forControlEvents:UIControlEventTouchDown];
[fStopUp addTarget:self action:@selector(stopValueChange:) forControlEvents:UIControlEventTouchUpInside];


- (void) increaseValue {

    NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];

    fstopVal = fstopVal + 0.1;

    [self performSelectorOnMainThread:@selector(changeTextOfValues) withObject:nil waitUntilDone:YES];
    [pool release];
}


- (void) changeTextOfValues {
     fStopField.text = [NSString stringWithFormat:@"%.02f", fstopVal];
}

I wonder if there is an alternative way to do this or not. It seems very simple but couldn’t think of any other solution than this one.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-31T17:53:22+00:00Added an answer on May 31, 2026 at 5:53 pm

    It is much easier to use an NSTimer.

    - (void)changeValueOfDepthFields:(UIButton *)sender
    {
        if (!self.timer) {
            self.timer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(increaseValue) userInfo:nil repeats:YES];
        }
    }
    
    - (void)stopValueChange:(UIButton *)sender
    {
        if (self.timer) {
            [self.timer invalidate];
            self.timer = nil;
        }
    }
    
    - (void)increaseValue
    {
        fstopVal = fstopVal + 0.1;
        fStopField.text = [NSString stringWithFormat:@"%.02f", fstopVal];
    }
    

    Note: The previous code is just for reference, I didn’t do any memory management for example.

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