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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T00:34:45+00:00 2026-05-22T00:34:45+00:00

I am trying to integrate some of Androids Speech APIS in my AndEngine based

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I am trying to integrate some of Androids Speech APIS in my AndEngine based game.

I placed my code within the BaseGame activity – however this error appears at runtime:

05-06 23:51:28.955: ERROR/AndroidRuntime(553): java.lang.RuntimeException: SpeechRecognizer should be used only from the application’s main thread

How do I access the applications main thread? And how can I ensure my Speech code runs in it.

The setup is as follows:

Main Class – BaseGameActivity
SpeechClass

Main Class instantiates a new SpeechClass + calls its method – then I get the above error.

Please advise on how I can do this correctly.

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  1. Editorial Team
    Editorial Team
    2026-05-22T00:34:46+00:00Added an answer on May 22, 2026 at 12:34 am

    Call the SpeechClass on the main thread by doing something like this:

    final SpeechClass c = getSpeechClass(); // get the speech class
    
    View v = findViewById(R.id.anyview); //fetch a View: any one will do
    
    v.post(new Runnable(){ public void run(){ c.doSomething(); }});
    

    That should run it on the main thread. Might slow your UI down if doSomething takes a while, but you get to work that out.

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