I am trying to integrate some of Androids Speech APIS in my AndEngine based game.
I placed my code within the BaseGame activity – however this error appears at runtime:
05-06 23:51:28.955: ERROR/AndroidRuntime(553): java.lang.RuntimeException: SpeechRecognizer should be used only from the application’s main thread
How do I access the applications main thread? And how can I ensure my Speech code runs in it.
The setup is as follows:
Main Class – BaseGameActivity
SpeechClass
Main Class instantiates a new SpeechClass + calls its method – then I get the above error.
Please advise on how I can do this correctly.
Call the
SpeechClasson the main thread by doing something like this:That should run it on the main thread. Might slow your UI down if
doSomethingtakes a while, but you get to work that out.