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Home/ Questions/Q 7661677
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T13:37:49+00:00 2026-05-31T13:37:49+00:00

I am trying to integrate unity to eclipse (more precise unity with qualcomm to

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I am trying to integrate unity to eclipse (more precise unity with qualcomm to eclipse) for android development. I followed the steps from here probably 10 times already and still have some features not to be working (Camera issues).

I am building an app which combines unity with qualcomm. I need a simple android development environment as well, so my idea is to make a part of it in unity and port to eclipse for further development.
If I build and launch my app straight from Unity everything works well: ARCamera, simple Camera and all other features work as intended. If I export the program to eclipse and launch it from there I get a black window on ARCamera and blue window if I change the view to simple Camera.

Does anyone has a clue what am I doing wrong?

  • If I am using qualcomm in eclipse (no unity) everything works
  • If I am using qualcomm in unity (no eclipse) everything works
  • If I try to export qualcomm with unity to eclipse – camera doesn’t work

I am using HTC Nexus One

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  1. Editorial Team
    Editorial Team
    2026-05-31T13:37:50+00:00Added an answer on May 31, 2026 at 1:37 pm

    If someone is still interested what was the problem, the links above are missing few things:

    1. Add classes.jar, QCAR.jar, and QCARUnityPlayer.jar to your custom Android project.
    2. Copy config.xml and qcar-resources.dat from the StagingArea/raw/QCAR folder to the new project’s assets folder.
    3. Copy the AndroidManifest.xml file from the StagingArea to your new project as well.
    4. Instead of extending PlayerActivity in your class, extend QCARPlayerActivity

    By doing those things I managed to get it work.

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