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Home/ Questions/Q 8913137
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T04:23:05+00:00 2026-06-15T04:23:05+00:00

I am trying to learn how to use C++ .net Timers. In the example

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I am trying to learn how to use C++ .net Timers. In the example given here:

http://msdn.microsoft.com/en-us/library/system.timers.timer.elapsed.aspx

In the code where it says:

// Hook up the Elapsed event for the timer.
aTimer->Elapsed += gcnew ElapsedEventHandler( Timer1::OnTimedEvent );

It seems the += is overloaded. What does it mean in this context?

Also I dont understand why in the example in the link, the timer starts and stops repeatedly as shown in their output:

 The Elapsed event was raised at 5/20/2007 8:42:27 PM
 The Elapsed event was raised at 5/20/2007 8:42:29 PM
 The Elapsed event was raised at 5/20/2007 8:42:31 PM

In my understanding it should just start and stop once.

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  1. Editorial Team
    Editorial Team
    2026-06-15T04:23:07+00:00Added an answer on June 15, 2026 at 4:23 am

    It is adding an event handler to the Elapsed event for the timer.

    It would be similar to something like:

    aTimer->Elapsed.AddHandler(gcnew ElapsedEventHandler(Timer1::OnTimedEvent));
    

    if there was such a function.

    The function specified in the constructor to ElapsedEventHandler is called by the timer to notify the user that the set time has elapsed.

    In reference to your second question, the first paragraph in the documentation explains it:

    If Enabled is set to true and AutoReset is set to false, the Timer
    raises the Elapsed event only once, the first time the interval
    elapses.

    So obviously, the logically identical statement would be: If AutoReset is set to true, the Timer raises the Elapsed event indefinitely.

    Also, you can leave AutoReset set to false, and Call the Reset() function from within your event handler. This allows you to ensure that the timer callbacks do not overlap.

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