I am trying to make a Console class. I would like to wrap cin and cout in the class and overload the << and >> operators. So I could use the class as such:
// Output
Console << "Call cout from Console" << endl;
// Input
string str;
Console >> str; // Call cin
My best guess was:
class Console {
//...
public:
ostream& operator<< (ostream& os)
{
cout << os;
return &cout;
}
//...
};
But I know that’s wrong, how could I overload the operators to use the Console class as both cin and cout?
I got a working code that can handle the stream manipulators. You can see my code in action in this Ideone page
Here is the code:
Thanks @MooingDuck for the discussion that led me to a working answer and @111111 for the start point.