I am trying to make a mod for minecraft which adds a new block. Here is my code:
mod_Block.java
package net.minecraft.src;
import java.util.random;
public class mod_Block extends BaseMod
{
public static final Block sunBlock = new BlockSun(100,0).setBlockName("sun").setLightValue(2.0F);
public mod_Block()
{
ModLoader.RegisterBlock(sunBlock);
blockSun.blockIndexInTexture = ModLoader.addOverride("/terrain.png","/block.png");
ModLoader.AddName(sunBlock,"Sun");
ModLoader.AddRecipe(new ItemStack(sunBlock, 1), new Object [] {
"**", Character.valueOf('*'), Block.dirt
});
}
public String Version()
{
return "3.14159265";
}
}
BlockSun.java
package net.minecraft.src;
import java.util.random;
public class BlockSun extends Block
{
protected BlockSun (int i, int j)
{
super (i,j,Material.glass);
}
public int quantityDropped (int i, Random random)
{
return 0;
}
}
But the compiler says:
src/minecraft/net/minecraft/src/BlockSun.java:2: cannot find symbol
symbol : class util
location: package java
import java.util;
^src/minecraft/net/minecraft/src/BlockSun.java:11: cannot find symbol
symbol : class Random
location: class net.minecraft.src.BlockSun
public int quantityDropped (int i, Random random)
^src/minecraft/net/minecraft/src/mod_Block.java:2: cannot find symbol
symbol : class util
location: package java
import java.util;
^src/minecraft/net/minecraft/src/mod_Block.java:11: cannot find symbol
symbol : variable blockSun
location: class net.minecraft.src.mod_Block
blockSun.blockIndexInTexture = ModLoader.addOverride(“/terrain.png”,”/block.png”);
^
I would be really grateful if you helped me out, thanks.
Java is case-sensitive:
java.util.RandomAlso it would be good for you to read Java’s naming conventions: http://www.oracle.com/technetwork/java/codeconv-138413.html