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Home/ Questions/Q 9155037
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T12:31:31+00:00 2026-06-17T12:31:31+00:00

I am trying to make a multiplayer game where many calculations are done on

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I am trying to make a multiplayer game where many calculations are done on the server with multiple clients. How could I have my server listen for new clients, while calculating for the game. Everything I have tried pauses the entire program while it runs ServerSocket.accept(). Is there any way around this? Thanks in advance.

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  1. Editorial Team
    Editorial Team
    2026-06-17T12:31:31+00:00Added an answer on June 17, 2026 at 12:31 pm

    Either the game loop or ServerSocket.accept() should be handled in its own Thread, while the other runs in the main thread.

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