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Home/ Questions/Q 7177479
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T16:43:21+00:00 2026-05-28T16:43:21+00:00

I am trying to make a program that loads and image and then splits

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I am trying to make a program that loads and image and then splits it in different parts and saves these differenct parts in a folder. However, instead of saving the cropped image it saves the whole image

 import sys, pygame
 from pygame import *
 pygame.init()
 while True:
     image=pygame.image.load(raw_input("Enter the file: "))
     rows=int(input("Enter the number of rows: "))
     columns=int(input("Enter the number of columns: "))
     output=raw_input("Enter the output folder: ")
     width=image.get_width()/columns
     height=image.get_height()/rows
     print ("In progress...")
     for i in range(0, rows):
         for j in range(0, columns):
             cropped_image=pygame.transform.chop(image, (j*columns, i*rows, width, height))
             cropped_output=output+"/" + str(i)+"_"+str(j)+".png"
             pygame.image.save(cropped_image, cropped_output)
     print ("completed")

instead of saving cropped_image (only a part of the image) it saves the whole image. Any idea why it dosen’t work?
Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-28T16:43:22+00:00Added an answer on May 28, 2026 at 4:43 pm

    You are chopping into tiles of size width x height. So the origin of the tile on row i and column j is j*width, i*height – not j*columns, i*rows.

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