Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7742879
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 1, 20262026-06-01T09:23:24+00:00 2026-06-01T09:23:24+00:00

I am trying to make a simple application that turns a character to look

  • 0

I am trying to make a simple application that turns a character to look at a vector relative to it’s current position.

The rotation value ranges from 0 – 180 and -180 – 0.

Math is not my strong point and I’d appreciate it if C# code examples could be explained, I need a value to set into the rotation variable in the ranges mentioned above.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-01T09:23:25+00:00Added an answer on June 1, 2026 at 9:23 am

    Use the Atan2() function to convert relative x, y position into angles

            double dx=target.X-actor.X;
            double dy=target.Y-actor.Y;
            double angle=Math.Atan2(dy, dx)*180/Math.PI;
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm trying to make a simple application that loads and runs some classes during
So I'm trying to make a simple application that quizzes the user. It asks
I'm trying to make a simple application in C# that allows me to kill
Im trying to make a very simple application that lets my client create their
I'm learning java and I'm trying to make a very simple application that does
I'm trying to make a simple PyQT4 application that will let me show the
I am trying to make a simple Windows Form application that will show different
I am trying to make simple notepad application for learning android development. So, to
I'm trying to make a simple C# web server that, at this stage, you
I'm trying to make a simple Cocoa application where a number is input into

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.