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Home/ Questions/Q 8218647
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T12:52:18+00:00 2026-06-07T12:52:18+00:00

I am trying to make a uibutton that has an image in it pulsate

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I am trying to make a uibutton that has an image in it pulsate slowly by changing the alpha level back and forth once the view loads…

currently I am doing this but it does nothing….

-(void)loopdyloop
{
    while ( myCount < 1000 )
    {

        [UIView animateWithDuration:3.0
                              delay:0.0f
                            options:UIViewAnimationCurveEaseOut
                         animations:^{


                             iconButton.alpha = 0.0;


                         } completion:^(BOOL finished) {
                             if (finished) {

                                 NSLog(@"animated");
                             }
                         }];


        [UIView animateWithDuration:3.0
                              delay:0.0f
                            options:UIViewAnimationCurveEaseOut
                         animations:^{


                             iconButton.alpha = 1.0;


                         } completion:^(BOOL finished) {
                             if (finished) {

                                 NSLog(@"animated");
                             }
                         }];




        myCount++;
    }

}

this method is called from the viewdidload method,

pretty crude I know but its my best attempt, if you have any idea on how I could achieve this it would be greatly appreciated.

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  1. Editorial Team
    Editorial Team
    2026-06-07T12:52:19+00:00Added an answer on June 7, 2026 at 12:52 pm

    How about applying this in your button layer in viewDidLoad:

    CABasicAnimation *pulseAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"];
    pulseAnimation.duration = .5;
    pulseAnimation.toValue = [NSNumber numberWithFloat:1.1];
    pulseAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
    pulseAnimation.autoreverses = YES;
    pulseAnimation.repeatCount = FLT_MAX;
    [YOURButton.layer addAnimation:pulseAnimation forKey:nil];
    

    and you can experiment with it.

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