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Home/ Questions/Q 3397760
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T04:34:02+00:00 2026-05-18T04:34:02+00:00

I am trying to make a wrapper in Objective-C so I don’t have to

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I am trying to make a wrapper in Objective-C so I don’t have to write c++ outside the library classes.

The Library main file is LLAHProcessor.h .cpp

My Wrapper is LLAHProcessorWrapper.h .mm

It compiles fine, but when I add LLAHProcessorWrapper to other class, (Lets say an UIView) as a member variable I get hundreds of errors, like:

#include <map> : Map no such a file or directory

and in every c++ class/struct:

Expected specifier-qualifier list before ClassName

Is like compiler is not recognizing c++ code.

I wonder what am I missing here.
Does it has to be something with the fact I added this to Xcode Target Properties: ?

Other Link Flags : -lstdc++ -lz

Or maybe I need to add new flags here?

Thanks in advance

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-18T04:34:03+00:00Added an answer on May 18, 2026 at 4:34 am

    Your problem is that .m files are compiled as C instead of C++. Thus when the compiler comes across any C++ even in a header file while compiling a .m file, it will barf.

    No doubt you have to put some C++ in your header file because your Objective C object wraps a C++ object, but there are ways around this. One way would be to use a pointer to the C++ object and make use of the handy preprocessor define __cplusplus which is defined for C++ (and Objective-C++) but not for C (or Objective-C) e.g.

    // LLAHProcessorWrapper.h
    
    #if defined __cplusplus
    class MyCPPClass;    // forward class declaration
    #else
    typedef struct MyCPPClass MyCPPClass;   // forward struct declaration
    #endif
    
    @interface MyOCClass : NSObject
    {
    @private
        MyCPPClass* cppObject;
    } 
    
    // methods and properties
    
    @end
    

    Since you never dereference the members of the cppObject outside of the .mm file it doesn’t matter that you never provide a full definition for the struct.

    You would new and delete the pointer in -init and -dealloc respectively. You would include the full C++ class declaration in LLAHProcessorWrapper.mm.

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