I am trying to make an iOS game. It’s going to be 2D and tiled, but I am having some difficulty because really don’t want to use external libraries if at all possible. I am using Tiled for designing my maps. Does anyone know of a tutorial or article that helps explain making a custom TMX loader?
This is supposed to be a learning experience that’s why I don’t want to use cocos2d.
Managed to figure it out for myself, TMX files are just XML and after some testing I was able to get one to load with NSXMLParser. The XML is described in detail here
https://github.com/bjorn/tiled/wiki/TMX-Map-Format