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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T12:33:41+00:00 2026-05-22T12:33:41+00:00

I am trying to make an static animation system, for my game, just a

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I am trying to make an static animation system, for my game, just a basic system that switches pictures after an amount of miliseconds. I want my character to do some basic walking, and some basic animations based by an amount of pictures. Like, it plays all the images in a row, in a certain speed, so it does an animation, how would I go by making this in Java? Would be nice if someone explained how I do this, because I need it.

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  1. Editorial Team
    Editorial Team
    2026-05-22T12:33:42+00:00Added an answer on May 22, 2026 at 12:33 pm

    Read through the How to Use Swing Timers tutorial. Animation is not that complicated to get something simple working – multiple times a second you change the position of an image, or switch one image for another, or somehow manipulate the displayed image.

    It sounds like you’re trying to incorporate this into a game environment, but your question doesn’t make sense to me – are you dealing with sprites? If so you should read this tutorial on Sprite Animation in Java.

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