Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 825787
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 15, 20262026-05-15T03:18:40+00:00 2026-05-15T03:18:40+00:00

I am trying to modify the imageDenosing class in CUDA SDK, I need to

  • 0

I am trying to modify the imageDenosing class in CUDA SDK, I need to repeat the filter many time incase to capture the time. But my code doesn’t work properly.

//start

__global__ void F1D(TColor *image,int imageW,int imageH, TColor *buffer)
{  

const int ix = blockDim.x * blockIdx.x + threadIdx.x;
const int iy = blockDim.y * blockIdx.y + threadIdx.y;

    if(iy != 0 && iy < imageH-1  && ix < imageW)
    {

        float4 fresult = get_color(image[imageW * iy + ix]);
        float4 fresult4 = get_color(image[imageW * (iy+1) + ix]);
        float4 fresult5 = get_color(image[imageW * (iy-1) + ix]);

        float4 fresult7; 
            fresult7.x = fresult.x*0.5+fresult4.x*.25+fresult5.x*.25;
            fresult7.y = fresult.y*0.5+fresult4.y*.25+fresult5.y*.25;
            fresult7.z = fresult.z*0.5+fresult4.z*.25+fresult5.z*.25;

        buffer[imageW * iy + ix] =      
            make_color(fresult7.x,fresult7.y,fresult7.z,0);     

    }

    image[imageW * iy + ix] =   buffer[imageW * iy + ix];
    //should be use cudaMemcpy, But it fails
}

//extern

extern "C" void
cuda_F1D(TColor *dst, int imageW, int imageH)
{
dim3 threads(BLOCKDIM_X, BLOCKDIM_Y);
dim3 grid(iDivUp(imageW, BLOCKDIM_X), iDivUp(imageH, BLOCKDIM_Y));
Copy<<<grid, threads>>>(dst, imageW, imageH);

size_t size = imageW*imageH*sizeof(TColor);
TColor *host =(TColor*) malloc(size);
TColor *dst2;
//TColor *dst3;
//TColor *d = new TColor(imageW*imageH*sizeof(TColor));
dim3 threads2(imageW,1);
dim3 grid2(iDivUp(imageW, imageW), iDivUp(imageH, 1));

*for(int i = 0;i<1;i++)
{   
    cudaMalloc( (void **)&dst2, size);
            cudaMemcpy(dst2, dst, imageW*imageH*sizeof(TColor),cudaMemcpyHostToDevice);
//cudaMalloc( (void **)&dst3, imageW*imageH*sizeof(TColor));
//cudaMemcpy(dst3, dst, imageW*imageH*sizeof(TColor),cudaMemcpyHostToDevice);
    F1D<<<grid2, threads2>>>(dst, imageW, imageH,dst2);
//cudaMemcpy(dst, dst3, imageW*imageH*sizeof(TColor),cudaMemcpyDeviceToHost);
    cudaFree(dst2);
}*

}

This code works, but cant synchronise the array of image. and lead to many synchronise problem

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-15T03:18:41+00:00Added an answer on May 15, 2026 at 3:18 am

    Your kernel is running asynchronously – you need to wait for it to complete, e.g.

    cudaMalloc((void **)&dst2, size);
    cudaMemcpy(dst2, dst, imageW * imageH * sizeof(TColor), cudaMemcpyHostToDevice);
    F1D<<<grid2, threads2>>>(dst, imageW, imageH, dst2);
    cudaThreadSynchronize(); // *** wait for kernel to complete ***
    cudaFree(dst2);
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am trying to modify the source code of Joomla module but I don't
I'm trying to modify my GreaseMonkey script from firing on window.onload to window.DOMContentLoaded, but
I'm trying to modify the class of an element if an ajax call based
I'm currently trying to modify some HttpWebRequest functions, but I can't do it through
I trying to modify JournalArticle assets (need to set categories depending of article layout
I'm trying to modify some exports. I understand that this code doesn't work because
I'm trying to modify some library and I need to store a float value
I am trying to modify an existing PDF with iText. My code currently edits
I am trying to modify the plugin livefilter for jquery . I need it
I'm trying to modify (extend) the FileInputStream class so that I can open an

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.