Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9226427
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 18, 20262026-06-18T04:49:39+00:00 2026-06-18T04:49:39+00:00

I am trying to paint some lines in a QTextEdit but when paintEvent it

  • 0

I am trying to paint some lines in a QTextEdit but when paintEvent it is called the whole QTextEdit text clears, the lines are drawn, no further text input possible. If I scroll, the drawn lines act very weird, somehow multiply on horizontal or vertical. I want to paint on the QTextEdit w/o affecting it’s text and the painted stuff to act normal when scrolling, to keep its coordinates.

Here is the code:

class TextEdit(QTextEdit):
    def __init__(self, parent = None):
        super(TextEdit, self).__init__(parent)
        self.setViewportMargins(10, 0, 0, 0)


    def paintEvent(self, event):
        painter = QPainter(self.viewport())
        painter.drawLine(10, 10, 200, 10)
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-18T04:49:41+00:00Added an answer on June 18, 2026 at 4:49 am

    Add this to the bottom of your paintEvent method:

    super(TextEdit, self).paintEvent(event)
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am trying to update the colors of some elipses and lines that are
Goal: Trying to convert some of the lines of an algorithm written in python
I'm trying to search an array for lines that contain $inbucket[0]. Some of my
I'm trying to change some lines of perl to python and I'm struggling to
Im trying to take a text file and use only the first 30 lines
Hey I am trying to use a Naive Bayes classifier to classify some text.
i am trying to draw some lines. Problem is about colors. For example. I
i am trying to grab some lines form lines in a huge file. For
I am trying to print the elements of my list onto new lines, but
I am trying to change a C++ project, which is currently drawing some lines

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.