I am trying to remove the left child (10) of a sample binary search tree using two methods:
- Method1: By passing pointer to a pointer to the current node.
- Method2: By passing address of the pointer to the current node. This does not removes the node, but calling delete corrupts the pointer arrangement, causing a crash while printing the nodes.
The tree looks like this and I am trying to delete 10 and replace it with 5
20 | 10--|---30 | 5---|
I have some understanding of pointers. But still, I am not clear with this behavior of pointers.
#include <iostream>
class Node
{
public:
Node(int key) : leftChild(0), rightChild(0), m_key (key){}
~Node(){}
Node *leftChild;
Node *rightChild;
int m_key;
};
Node* build1234(int, int, int, int);
void print(Node *);
void print1234(Node *);
void removeLeft(Node **nodePtr)
{
Node *oldPtr = *nodePtr;
if(*nodePtr)
{
*nodePtr = (*nodePtr)->leftChild;
delete oldPtr;
}
}
int main()
{
Node *demo1 = build1234(10, 20, 30, 5);
Node *demo2 = build1234(10, 20, 30, 5);
print1234(demo1);
print1234(demo2);
//Method1 - 10 is correctly removed with 5
Node **nodePtr = &demo1;
nodePtr = &(*nodePtr)->leftChild;
removeLeft(nodePtr);
print1234(demo1);
//Method2 - 10 is not removed
Node *node = demo2;
node = node->leftChild;
removeLeft(&node);
print1234(demo2);
return 0;
}
Node* build1234(int B, int A, int C, int D)
{
Node *root = new Node(A);
root->leftChild = new Node(B);
root->rightChild = new Node(C);
root->leftChild->leftChild = new Node(D);
return root;
}
void print(Node *node)
{
if(node)
{
print(node->leftChild);
std::cout << "[" << node->m_key << "]";
print(node->rightChild);
}
}
void print1234(Node *node)
{
std::cout << std::endl;
print(node);
}
Note: This question is not about BST, but pointers. If you see the two calls to removeLeft(nodePtr) and the removeLeft(&node) in the main() function.
- How are these two different?
- Why the second method fails to achieve the desired result?
In the first case, you are passing an address of a pointer that exists in the tree, so you are modifying the contents of the tree directly.
In the second case, you are passing an address of a variable that is local to main() instead. The tree is not modified, and deleting from the address is accessing stack memory, which is why it crashes