I am trying to replicate a screen made by designers through code but I am having trouble with a shadow effect that they have included in the design. This is the shadow effect they have implemented:

I have made an attempt at this using drop shadow in XAML – but it doesn’t seem right for my requirement. As the designer’s shadow looks more like there is a vertical light on the object and the drop shadow looks more like the object is popping out of the screen.

Is there a way of implementing the first shadow effect through WPF?
You’d have to play around a bit to get it right (
Margins, etc.), but I would try using aBlurEffecton a filled rectangle to emulate the shadow: