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Home/ Questions/Q 266637
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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T23:27:40+00:00 2026-05-11T23:27:40+00:00

I am trying to rotate a 3D model in both forward (counter-clockwise) and reverse

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I am trying to rotate a 3D model in both forward (counter-clockwise) and reverse (clockwise) rotation directions in orthographic mode. glRotatef() automatically executes a forward rotation but I cannot get a reverse rotation. I have tried the following methods and none of them give me results:

   //(Provide a negative rotation angle of -1 degree)
    glrotatef(-1.0, 0.0, 1.0, 0.0);

    //(Set a negative axis)
    glrotatef(1.0, 0.0, -1.0, 0.0);

Is this a limitation in OpenGL ES 1.1? How can I get REVERSE (clockwise) rotation in OpenGL ES?

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  1. Editorial Team
    Editorial Team
    2026-05-11T23:27:40+00:00Added an answer on May 11, 2026 at 11:27 pm

    Try an angle of 359 degrees.

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