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Home/ Questions/Q 6792783
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T18:00:49+00:00 2026-05-26T18:00:49+00:00

I am trying to run an Android emulator on Ubuntu 11.10 x64 with Eclipse

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I am trying to run an Android emulator on Ubuntu 11.10 x64 with Eclipse 3.7. I have installed the SDK, the plugin for Eclipse, have set my PATH variables to include the android-sdk paths, installed the 32 bit libraries, and have created an AVD to run. When I go to Debug or Run however, my system hangs on:

Waiting for HOME ('android.process.acore') to be launched

I have seen other people hang and the solution is usually “check the Logcat” (I have no message here), “add a value for the SD Card in the AVD” (I have done this) or “Wait a while – it will happen eventually” (I let it run over night and still no dice).

Are there any other ideas? Thanks so much!

EDIT:

I should also mention that I have tried relaunching the application which was another commonly suggested solution. Also, the view for the emulator launches, but I never get anything inside of the emulator window (I never see A N D R O I D for example) in case this helps.

Here is the result of -verbose

emulator: found SDK root at /home/devon/android-sdks
emulator: Android virtual device file at: /home/devon/.android/avd/Test.ini
emulator: virtual device content at /home/devon/.android/avd/Test.avd
emulator: virtual device config file: /home/devon/.android/avd/Test.avd/config.ini
emulator: using core hw config path: /home/devon/.android/avd/Test.avd/hardware-qemu.ini
emulator: Found AVD target API level: 8
emulator: found skin 'WVGA800' in directory: /home/devon/android-sdks/platforms/android-8/skins
emulator: autoconfig: -skin WVGA800
emulator: autoconfig: -skindir /home/devon/android-sdks/platforms/android-8/skins
emulator: keyset loaded from: /home/devon/.android/default.keyset
emulator: trying to load skin file '/home/devon/android-sdks/platforms/android-8/skins/WVGA800/layout'
emulator: skin network speed: 'full'
emulator: skin network delay: 'none'
emulator: autoconfig: -kernel /home/devon/android-sdks/platforms/android-8/images//kernel-qemu
emulator: autoconfig: -ramdisk /home/devon/android-sdks/platforms/android-8/images//ramdisk.img
emulator: Using initial system image: /home/devon/android-sdks/platforms/android-8/images//system.img
emulator: autoconfig: -data /home/devon/.android/avd/Test.avd/userdata-qemu.img
emulator: autoconfig: -initdata /home/devon/.android/avd/Test.avd/userdata.img
emulator: autoconfig: -cache /home/devon/.android/avd/Test.avd/cache.img
emulator: autoconfig: -sdcard /home/devon/.android/avd/Test.avd/sdcard.img
emulator: Physical RAM size: 128MB

Content of hardware configuration file:
  hw.cpu.arch = arm
  hw.cpu.model = 
  hw.ramSize = 128
  hw.touchScreen = yes
  hw.mainKeys = yes
  hw.trackBall = yes
  hw.keyboard = yes
  hw.keyboard.lid = yes
  hw.keyboard.charmap = qwerty2
  hw.dPad = yes
  hw.gsmModem = yes
  hw.camera = no
  hw.camera.maxHorizontalPixels = 640
  hw.camera.maxVerticalPixels = 480
  hw.gps = yes
  hw.battery = yes
  hw.accelerometer = yes
  hw.audioInput = yes
  hw.audioOutput = yes
  hw.sdCard = yes
  hw.sdCard.path = /home/devon/.android/avd/Test.avd/sdcard.img
  disk.cachePartition = yes
  disk.cachePartition.path = /home/devon/.android/avd/Test.avd/cache.img
  disk.cachePartition.size = 66m
  hw.lcd.width = 480
  hw.lcd.height = 800
  hw.lcd.depth = 16
  hw.lcd.density = 240
  hw.lcd.backlight = yes
  hw.gpu.enabled = no
  hw.fakeCamera = back
  hw.webcam.count = 6
  hw.webcam.0.name = webcam0
  hw.webcam.1.name = webcam1
  hw.webcam.2.name = webcam2
  hw.webcam.3.name = webcam3
  hw.webcam.4.name = webcam4
  hw.webcam.5.name = webcam5
  hw.webcam.0.direction = front
  hw.webcam.1.direction = back
  hw.webcam.2.direction = front
  hw.webcam.3.direction = front
  hw.webcam.4.direction = front
  hw.webcam.5.direction = front
  vm.heapSize = 24
  hw.sensors.proximity = yes
  kernel.path = /home/devon/android-sdks/platforms/android-8/images//kernel-qemu
  kernel.parameters =  android.checkjni=1
  disk.ramdisk.path = /home/devon/android-sdks/platforms/android-8/images//ramdisk.img
  disk.systemPartition.initPath = /home/devon/android-sdks/platforms/android-8/images//system.img
  disk.systemPartition.size = 78m
  disk.dataPartition.path = /home/devon/.android/avd/Test.avd/userdata-qemu.img
  disk.dataPartition.size = 66m
  disk.snapStorage.path = 
  avd.name = Test
.
QEMU options list:
emulator: argv[00] = "/home/devon/android-sdks/tools/emulator-arm"
emulator: argv[01] = "-android-hw"
emulator: argv[02] = "/home/devon/.android/avd/Test.avd/hardware-qemu.ini"
Concatenated QEMU options:
 /home/devon/android-sdks/tools/emulator-arm -android-hw /home/devon/.android/avd/Test.avd/hardware-qemu.ini
emulator: registered 'boot-properties' qemud service
emulator: nand_add_dev: system,size=0x4e00000,initfile=/home/devon/android-sdks/platforms/android-8/images//system.img
emulator: mapping 'system' NAND image to /tmp/android-devon/emulator-wbKapY
emulator: rounding devsize up to a full eraseunit, now 4e1e000

emulator: nand_add_dev: userdata,size=0x4200000,file=/home/devon/.android/avd/Test.avd/userdata-qemu.img
emulator: registered 'boot-properties' qemud service
emulator: Adding boot property: 'dalvik.vm.heapsize' = '24m'
emulator: Adding boot property: 'qemu.sf.lcd_density' = '240'
emulator: Adding boot property: 'qemu.hw.mainkeys' = '1'
emulator: Adding boot property: 'qemu.sf.fake_camera' = 'back'
emulator: nand_add_dev: cache,size=0x4200000,file=/home/devon/.android/avd/Test.avd/cache.img
emulator: Kernel parameters: qemu.gles=0 qemu=1 console=ttyS0 android.qemud=ttyS1 android.checkjni=1 ndns=1
emulator: Trace file name is not set

emulator: autoconfig: -scale 1
emulator: control console listening on port 5554, ADB on port 5555
emulator: can't connect to ADB server: Connection refused
emulator: ping program: /home/devon/android-sdks/tools/ddms
emulator: ping command: /home/devon/android-sdks/tools/ddms ping emulator 15.0
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T18:00:50+00:00Added an answer on May 26, 2026 at 6:00 pm

    Turns out the problem was with VirtualBox (didn’t think to mention this, sorry). Unchecking 3D Acceleration caused the emulator to run correctly.

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