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Home/ Questions/Q 962615
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T01:32:11+00:00 2026-05-16T01:32:11+00:00

I am trying to save out a large image from flash using bitmapdata and

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I am trying to save out a large image from flash using bitmapdata and the jpegencoder. I am looking into the limitations of this process and have noticed you can only set bitmapdata pizel width and height to a certain amount and this might be flexible with what you set the jpegencoder quality to (1-100).

Does anyone know what the specific limitations of these two things are? I’m basically trying to see just how large of an image I can save out (because I need to use the image exported for printing purposes, so I need it as high quality as possible).

I have read articles that say in fp 10 you can render up to something like 16,000 px. But I tried an image that is 3500 x 3500 and it timed out. So not sure if this is correct information.

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  1. Editorial Team
    Editorial Team
    2026-05-16T01:32:11+00:00Added an answer on May 16, 2026 at 1:32 am

    The image size limit up to Flash Player 9 is 2880×2880, Flash 10 increased this limit to 4096×4096. This applies also for the Stage, Sprites and MovieClips.

    The quality used for the JPGEncoder class does not circumvent this limitation as this is tied to the Flash core.

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