Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6143495
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 23, 20262026-05-23T18:31:51+00:00 2026-05-23T18:31:51+00:00

I am trying to show bounding rectangles around my sprites to refine the collision

  • 0

I am trying to show bounding rectangles around my sprites to refine the collision detection and handling.

I have used following code to display circle or polygon

        glColor4ub(255, 255, 0, 255);
    glLineWidth(2);
    CGPoint vertices2[] = { ccp(30,130), ccp(30,230), ccp(50,200) };
    ccDrawPoly( vertices2, 3, YES);

    ccDrawCircle(ccp(0,0), 50, 360, 5, NO); 

as mentioned in drawPrimitivesTest.m file in cocos2d.

i removed all background sprites also. but it is not showing me any circle or polygon.

can anybody has faced same problem? how to solve this problem?

Thanks in advance.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-23T18:31:52+00:00Added an answer on May 23, 2026 at 6:31 pm

    You should not put that code outside of the draw method

    TIP:
    Every CocosNode has a “draw” method.
    In the “draw” method you put all the code that actually draws your node.
    And Test1 is a subclass of TestDemo, which is a subclass of Layer, which is a subclass of CocosNode.
    As you can see the drawing primitives aren’t CocosNode objects. They are just helper
    functions that let’s you draw basic things like: points, line, polygons and circles.

    Answering

    TIP:
    Don’t draw your stuff outide the “draw” method. Otherwise it wont get transformed.

    TIP: If you want to rotate/translate/scale a circle or any other “primtive”, you can do it by rotating
    the node. eg:
    self.rotation = 90;

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

i`m trying to show indeterminate progress bar in ABS v. 4.0.2 by following code
I'm trying to show a div AFTER all other animations have finished. The code
I'm trying to show custom UILabel in UITableViewCell, but something wrong. My code: -
I'm trying to implement simple continuous collision detection for my pong game however i'm
I am trying to show a img in Base64 with Html.fromHtml I have a
I´m trying to show 16 decimal place of a result. The code I put
I'm trying to show a jquery dialog box with code like: var message =
iam trying to show image preview before upload, for that i am using code
I am trying to show progress dialog using this code pd = ProgressDialog.show(v.getRootView().getContext(), ,
I am trying to show a simple desktop notification code from a content script,

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.