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Home/ Questions/Q 8160419
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T18:14:11+00:00 2026-06-06T18:14:11+00:00

I am trying to transform a moving animated sprite to be a reverse of

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I am trying to transform a moving animated sprite to be a reverse of itself. The only way I know of do this is:

AffineTransform transform = new AffineTransform();
transform.scale(-1, 1);
transform.translate(-sprite.getWidth(), 0);
g.drawImage(imageFromSprite, transform, null);

Because there seem to be no methods to enter coordinates with the transform it means I am unable to carry on running my code which moves the animated sprite around the screen.

Is there a way of transforming an image and drawing it at specified coordinates?

Any help greatly appreciated.

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  1. Editorial Team
    Editorial Team
    2026-06-06T18:14:14+00:00Added an answer on June 6, 2026 at 6:14 pm

    Write yourself a method that performs the transformation and accepts the coordinates as parameters.

    ex:

    public void doTransformAndDraw(int x, int y)
    {
        AffineTransform transform = new AffineTransform();
        //transform.scale(-1, 1);
        transform.translate(-sprite.getWidth(), 0);
        g.drawImage(sprite, x, y, null);
    }
    

    I’m assuming that the transform.translate() method is actually doing the image reversal.

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