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Home/ Questions/Q 8189931
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T03:26:56+00:00 2026-06-07T03:26:56+00:00

I am trying to understand multiple inheritance in interfaces. I have borrowed the code

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I am trying to understand multiple inheritance in interfaces. I have borrowed the code from the following website and converted it to VB.NET: http://www.oodesign.com/interface-segregation-principle.html

Public Interface IWorker
    Inherits IFeedable, IWorkable
End Interface

Public Interface IWorkable
    Sub work()
End Interface

Public Interface IFeedable
    Sub eat()
End Interface

Public Class Worker
    Implements IWorkable, IFeedable
    Public Sub eat() Implements IFeedable.eat

    End Sub

    Public Sub work() Implements IWorkable.work

    End Sub
End Class

Public Class Robot
    Implements IWorkable

    Public Sub work() Implements IWorkable.work

    End Sub
End Class

Class Manager
    Dim worker As IWorkable

    Public Sub setWorker(ByVal w As IWorkable)
        worker = w
    End Sub

    Public Sub manage()
        worker.work()
    End Sub
End Class

Public Class Form1
       Private Sub Form1_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load
            Try
                Dim Test As New Manager
                Dim IWorkerRobot As IWorkable = New Robot
                Test.setWorker(IWorkerRobot)

            Catch ex As Exception
                'I won't absorb the exception.  
            End Try
        End Sub
    End Class

I don’t understand what the point of the IWorker interface is now that there is a IWorkable and IFeedable interface (IWorker extends IFeedable and IWorkable). I realize that this it will have something to do with polymorphism but I am not sure.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-07T03:26:58+00:00Added an answer on June 7, 2026 at 3:26 am

    It depends entirely on the code that’s using the object. That’s where it actually gets “polymorphed.”

    • If the object is being used in a block of code that only needs an IWorkable then it will be used as an IWorkable.
    • If the object is being used in a block of code that only needs an IFeedable then it will be used as an IFeedable.
    • If the object is being used in a block of code that needs both then it will be used as an IWorker. (To that end, your Worker class should probably implement all three interfaces so it can be used as an IWorker.)

    The main point is that none of these blocks of code need to know or care whether they’re operating on a Worker or a Robot or a Manager.

    In generalized code (see the Strategy Pattern as a common example) polymorphism comes into play by interpreting an object as another type. If that object can polymorph into that type (through interfaces, inheritance, any form of object abstraction) then it can be used as such. The same object in memory can be interpreted as any time that it implements.

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