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Home/ Questions/Q 890057
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T13:39:59+00:00 2026-05-15T13:39:59+00:00

I am trying to use a nine patch image as a background in an

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I am trying to use a nine patch image as a background in an android game. The image expands well in multiple resolutions but, my game has slowed down by 10 fps. I used to get a consistent 45 to 50 fps now I get 35 fps.

The question is when we use a nine patch as a drawable and set it as a background in a view does it have any performance implications as opposed to a plain bitmap drawing.

Thanks in advance.

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  1. Editorial Team
    Editorial Team
    2026-05-15T13:39:59+00:00Added an answer on May 15, 2026 at 1:39 pm

    The question is when we use a nine
    patch as a drawable and set it as a
    background in a view does it have any
    performance implications as opposed to
    a plain bitmap drawing.

    If you are causing it to be stretched, then yes.

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