I am trying to use a snippet of code from a Apple programming guide, and I am getting a EXC_BAD_ACCESS when trying to pass a pointer to a function, right after doing a malloc.
(For Reference: iPhone Application Programming Guide: Event Handling – Listing 3-6)
The code in question is really simple:
CFMutableDictionaryRef touchBeginPoints;
UITouch *touch;
....
CGPoint *point = (CGPoint *)CFDictionaryGetValue(touchBeginPoints, touch);
if (point == NULL)
{
point = (CGPoint *)malloc(sizeof(CGPoint));
CFDictionarySetValue(touchBeginPoints, touch, point);
}
Now when the program goes into the if statement it assigns the ‘output’ of malloc into the point variable/pointer.
Then when it tries to pass point into the CFDictionarySetValue function it crashes the application with: Program received signal: “EXC_BAD_ACCESS”.
Someone suggested not doing the malloc and pass the point var/pointer as: &point, however that still gave me a EXC_BAD_ACCESS.
What I am (and it looks like Apple) doing wrong???
Thanks in advance.
Sean’s answer is mostly correct. According to the documentation for
CFDictionarySetValue, it’s going to try andretainthe value according to how yourCFMutableDictionaryRefis set up. I’m guessing that when you create the mutable dictionary (presumably usingCFDictionaryCreateMutable()), you’re not providing custom callbacks for how to handle setting and removing values.EDIT:
Another option to providing custom callbacks is to provide
NULLfor the value callbacks:Logs: