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Home/ Questions/Q 7645297
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T09:54:21+00:00 2026-05-31T09:54:21+00:00

I am trying to use hashtable and when trying to search for an object,I

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I am trying to use hashtable and when trying to search for an object,I do not see the object, but I can see it if I print it.

Node Class:

public class Node {

    int x;
    int y;


    public Node() {

        this.x=0;
        this.y=0;

    }

    public Node(int x,int y) {
        this.x=x;
        this.y=y;
    }



    public String toString(){

        return "(Node: x,y="+Integer.toString(x)+","+Integer.toString(y)+")";

    }

}

Main Class:

public class GridWalk {


    static Hashtable <Node, Integer> myMap;
    static Stack<Node> nodes;

    public static void main(String[] args) {

        myMap = new Hashtable<Node,Integer>();
        nodes=new Stack<Node>();

        Node start=new Node(0,0);

        Node new1= new Node(100,100);
        myMap.put(new1,new Integer(1));
        Node new2=new Node (100,100);
        System.out.println("Already there ? huh: "+new2.toString()+" at "+myMap.get(new2)); 

    }
}

I am getting NULL when I do the print line. Any idea why ?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-31T09:54:22+00:00Added an answer on May 31, 2026 at 9:54 am

    You need to override and implement the equals method in your Node class. The default implementation from java.lang.Object only compares equality of references, which is not suitable in your case.

    Node new1 = new Node(100, 100);
    Node new2 = new Node(100, 100);
    
    System.out.println(new1.equals(new2)); // Your current code will print false
    

    HashMap’s rely on proper implementation of both equals and hashCode method in order to operate correctly. You should implement an equals method that reflects the objects logic. Something like:

    public boolean equals(Object o) {
        if(this == o) return true;
    
        final Node other = (Node) o;
        return ((getX() == o.getX()) && (getY() == o.getY());
    }
    

    You might also want to implement a hashCode() method on your Node object.

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