Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6553875
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 25, 20262026-05-25T12:37:58+00:00 2026-05-25T12:37:58+00:00

I am trying to use javascript to run AS3 functions. When I attempt to

  • 0

I am trying to use javascript to run AS3 functions. When I attempt to compile I’m getting an “Access of undefined property” error message.

I’ve read a few things online about this but I’m still not understanding it. I want to have the flash file always listening for javascript.

Here is my AS3 code:

ExternalInterface.addCallback("song4", PauseMusicExt);

And my Javascript & HTML:

 function returnVar3(song3) { return this[song3]; }
  <input type="submit" name="playButton" id="playButton" value="Submit" onClick="returnVar('song3')"/>

Edit: Here is the pauseMusic function:

function pauseMusicExt():void
    {
        songPosition = channel.position;
        channelSilence.stop();
        channel.stop();
        channel2.stop();
        btnPlay.mouseEnabled = true;
    }
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-25T12:37:59+00:00Added an answer on May 25, 2026 at 12:37 pm

    I’m not sure about the extend of your app but you’ve got your addCallback function parameters mixed up..

    See the doc, the first parameter is the name you want to expose the function as to javascript, the second is the actual internal AS3 function you want to trigger.

    So the declaration should likely be something like:

    ExternalInterface.addCallback(“song4”, pauseMusic);

    (assuming that your function in the same scope as where you call addCallback)

    That statement will create a “song4” method that you can call on your flash dom object

    var fl = document.getElementById('myflashobject');
    fl.song4()
    

    After there’s the issue that pauseMusic want a parameter (looks like you’ve made it a mouse event handler). You probably want to have a clean method that doesn’t require a parameter like an internal as3 event param. Rewrite pauseMusic so it doesn’t require it (you might need to create another method to handle the mouse event internally – like onPause(evt:MouseEvent), which then calls pauseMusic.

    Edit: I don’t know if a lot of people thought about doing that, but you can also totally use external interface to call firebug’s console.log function to send messages to Firebug from flash (it’s really helpful for debugging ExternalInterface issues, or any other flash problems – see the ExternalInterface.call function)

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am trying to use html/javascript to run a local .exe file in a
I'm trying to run javascript once an update panel has refreshed. I've read a
I am trying to use the JavaScript Module Pattern and I run into a
I'm getting the following error when trying to use JQuery with the JqSOAPClient plugin:
I'm trying to use the jQuery grid. I keep getting this error at the
I am trying to use JavaScript to start a marquee when a user puts
I have a big red button and I'm trying to use javascript to perform
I am trying to use the flXHR javascript library for making cross-domain calls. I
I am trying to use an HTML form and javascript (i mention this, because
I'm trying to use the replace function in JavaScript and have a question. strNewDdlVolCannRegion

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.