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Home/ Questions/Q 6360869
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T23:42:13+00:00 2026-05-24T23:42:13+00:00

I am trying to use the PDFsharp library in an XNA game. The example

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I am trying to use the PDFsharp library in an XNA game. The example code I am trying to get to work is:

 static void Main() 
    {
      Renderer renderer = new Renderer();
      PreviewForm form = new PreviewForm();
      form.RenderEvent = new PagePreview.RenderEvent(renderer.Render);
      Application.Run(form);
    }

But I don’t know how to get this to run in XNA.

Is it possible to pass the graphics that are passed to the winform to the XNA graphics engine instead?

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  1. Editorial Team
    Editorial Team
    2026-05-24T23:42:14+00:00Added an answer on May 24, 2026 at 11:42 pm

    update 2

    It appears that the original links to MSDN have been broken, I can’t seem to find them on MSDN anymore, if someone does, please update the post. In the mean time you may want to check out this codeproject article — http://www.codeproject.com/Articles/21330/Easy-Rendering-with-XNA-Inside-a-Windows-Form

    update after a quick check, looks like the first link at (See also: XNA and WinForms) is the same one I found.

    I recommend you look into mixing winforms and XNA, try this: http://create.msdn.com/en-US/education/catalog/sample/winforms_series_1

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