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Home/ Questions/Q 7183629
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T18:01:25+00:00 2026-05-28T18:01:25+00:00

I am trying to use the tkFileDialog.askopenfilename to load an image and then blit

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I am trying to use the

tkFileDialog.askopenfilename

to load an image and then blit it on screen, but it isn’t working out.
I created a Rect button so that when I click it it would open the dialogue box to load
an image. After loading it I want it to blit but it is not working.(error).
Here is my code:

if loadrect.collidepoint(mx,my) and mb[0]==1:
            filename = tkFileDialog.askopenfilename(filetypes=Formats,title="Choose an image to open")
            if filename!= None:
                screen.blit(filename,(203,44))

How would I correct this?

Thanks.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-28T18:01:26+00:00Added an answer on May 28, 2026 at 6:01 pm

    Using pygame, you have to load the image first, just passing its filename is not enough (http://www.pygame.org/docs/ref/image.html#pygame.image.load):

    if loadrect.collidepoint(mx,my) and mb[0]==1:
        filename = tkFileDialog.askopenfilename(filetypes=Formats,title="Choose an image to open")
        if filename!= None:
            surface = pygame.image.load(filename)
            screen.blit(surface,(203,44))
    
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