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Home/ Questions/Q 758079
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T15:26:14+00:00 2026-05-14T15:26:14+00:00

I am trying to write a hello world type program for using virtual channels

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I am trying to write a hello world type program for using virtual channels in the windows terminal services client.

public partial class Form1 : Form
{
    public Form1()
    {
        InitializeComponent();
        
    }
    IntPtr mHandle = IntPtr.Zero;
    private void Form1_Load(object sender, EventArgs e)
    {
        mHandle = NativeMethods.WTSVirtualChannelOpen(IntPtr.Zero, -1, "TSCRED");
        if (mHandle == IntPtr.Zero)
        {
            throw new Win32Exception(Marshal.GetLastWin32Error());
        }
    }

    private void button1_Click(object sender, EventArgs e)
    {
        uint bufferSize = 1024;
        StringBuilder buffer = new StringBuilder();
        uint bytesRead;
        NativeMethods.WTSVirtualChannelRead(mHandle, 0, buffer, bufferSize, out bytesRead);
        if (bytesRead == 0)
        {
            MessageBox.Show("Got no Data");
        }
        else
        {
            MessageBox.Show("Got data: " + buffer.ToString());
        }
    }

    protected override void Dispose(bool disposing)
    {
        if (mHandle != System.IntPtr.Zero)
        {
            NativeMethods.WTSVirtualChannelClose(mHandle);
        }
        base.Dispose(disposing);

    }
}

internal static class NativeMethods
{
    [DllImport("Wtsapi32.dll")]
    public static extern IntPtr WTSVirtualChannelOpen(IntPtr server,
        int sessionId, [MarshalAs(UnmanagedType.LPStr)] string virtualName);

    //[DllImport("Wtsapi32.dll", SetLastError = true)]
    //public static extern bool WTSVirtualChannelRead(IntPtr channelHandle, long timeout,
    //        byte[] buffer, int length, ref int bytesReaded);

    [DllImport("Wtsapi32.dll")]
    public static extern bool WTSVirtualChannelClose(IntPtr channelHandle);


    [DllImport("Wtsapi32.dll", EntryPoint = "WTSVirtualChannelRead")]
    [return: MarshalAs(UnmanagedType.Bool)]
    public static extern bool WTSVirtualChannelRead(
        [In()] System.IntPtr hChannelHandle
        , uint TimeOut
        , [Out()] [MarshalAs(UnmanagedType.LPStr)] 
          System.Text.StringBuilder Buffer
        , uint BufferSize
        , [Out()] out uint pBytesRead);

}

I am sending the data from the MSTSC COM object and ActiveX controll.

public partial class Form1 : Form
{
    public Form1()
    {
        InitializeComponent();
        
    }

    private void Form1_Load(object sender, EventArgs e)
    {
        rdp.Server = "schamberlainvm";
        rdp.UserName = "TestAcct";
        IMsTscNonScriptable secured = (IMsTscNonScriptable)rdp.GetOcx();
        secured.ClearTextPassword = "asdf";
        rdp.CreateVirtualChannels("TSCRED");
        rdp.Connect();
    }

    private void button1_Click(object sender, EventArgs e)
    {
        rdp.SendOnVirtualChannel("TSCRED", "Hello World!");
    }
}
//Designer code
// 
// rdp
// 
this.rdp.Enabled = true;
this.rdp.Location = new System.Drawing.Point(12, 12);
this.rdp.Name = "rdp";
this.rdp.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("rdp.OcxState")));
this.rdp.Size = new System.Drawing.Size(1092, 580);
this.rdp.TabIndex = 0;

I am getting a execption every time NativeMethods.WTSVirtualChannelRead runs

Any help on this would be greatly appreciated.

EDIT — mHandle has a non-zero value when the function runs. updated code to add that check.

EDIT2 — I used the P/Invoke Interop Assistant and generated a new sigiture

    [DllImport("Wtsapi32.dll", EntryPoint = "WTSVirtualChannelRead")]
    [return: MarshalAs(UnmanagedType.Bool)]
    public static extern bool WTSVirtualChannelRead(
        [In()] System.IntPtr hChannelHandle
        , uint TimeOut
        , [Out()] [MarshalAs(UnmanagedType.LPStr)] 
          StringBuilder Buffer
        , uint BufferSize
        , [Out()] out uint pBytesRead);

it now receives the text string (Yea!) but it only gets the first letter of my test string(Boo!). Any ideas on what is going wrong?

EDIT 3 —
After the call that should of read the hello world;

BytesRead = 24

Buffer.Length = 1; Buffer.Capacity = 16; Buffer.m_StringValue = "H";

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-14T15:26:15+00:00Added an answer on May 14, 2026 at 3:26 pm

    Well the issue is you are sending a 16bit unicode string in the sending side and reading out a ansi string on the other so the marshalling layer is terminating the string buffer at the first NUL character. You could either changing the UnmanagedType.LPStr to UnmanagedType.LPWStr or marshal it as a byte array and then convert to a string using a Unicode Encoding class.

    Something like this might work (NOTE: untested code as I don’t have a server to test on):

    public static extern int WTSVirtualChannelRead(IntPtr hChannel, 
            uint Timeout, 
            [Out, MarshalAs(UnmanagedType.LPArray, SizeParamIndex=3)] byte[] Buffer, 
            uint BufferSize, 
            out uint BytesRead);
    
    string DoRead(IntPtr hChannel)
    { 
        byte[] buf = new byte[1024];
        uint bytesRead;
        if (WTSVirtualChannelRead(hChannel, 0, buf, (uint)buf.Length, out bytesRead) != 0)
        {
            return Encoding.Unicode.GetString(buf, 0, (int)bytesRead);
        }
        else
        {
            return "";
        }
    }
    
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