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Home/ Questions/Q 6183209
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T01:19:34+00:00 2026-05-24T01:19:34+00:00

I am trying to write a program to illustrate a programmatic solution of Towers

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I am trying to write a program to illustrate a programmatic solution of “Towers of Hanoi” puzzle, where the disks are represented by absolutely-positioned div-s of different size. To make a move I have a function like this:

function move(peg_from, peg_to)
{
//check if the move is valid
//update the game state
//......
//get the div we are moving, calculate it's new position
//move:
the_div.animate({left: new_left, top: new_top}, 500);
}

Then a solution may look like this:

move(1, 3);
move(1, 2);
move(3, 2);
//... etc...

Or recursive, or whatever. In any case, I want to be able to ‘eval’ any code, defined in terms of move(x, y), not in terms of jQuery’s animation or callback functions. The problem is, all animation happens at once, while it needs to be in the calls order. Is there a way to do that?

I have tried adding .delay() to the animations, maybe it could work, but I can’t figure out the correct timeouts, anyway. setTimeout() doesn’t have any visible effect. Googling reveals some advices of using animation callbacks, but I don’t think they are applicable to my case.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T01:19:34+00:00Added an answer on May 24, 2026 at 1:19 am

    The answer to A non-nested animation sequence in jQuery? matches your problem as well (with little modifications)..

    You need to .queue() your animatios..

    var q = $({});
    
    function moveToQueue(eg_from, peg_to) {
        q.queue(function(next) {
            //check if the move is valid
            //update the game state
            //......
            //get the div we are moving, calculate it's new position
            //move:
            the_div.animate({left: new_left, top: new_top}, 500, next);
        });
    }
    
    
    // usage
    moveToQueue(1, 3);
    moveToQueue(1, 2);
    moveToQueue(3, 2);
    

    Update

    And because i enjoyed it ..
    here is a full working solution .. http://jsfiddle.net/gaby/nZ4MU/

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