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Home/ Questions/Q 674071
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T00:39:55+00:00 2026-05-14T00:39:55+00:00

I am trying to write a simple wrapper around a connection pointer that will

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I am trying to write a simple wrapper around a connection pointer that will return it to the pool when the wrapper is destroyed, but it wont compile because the ConnectionPool and AutoConn need each other to be declared.

I tried to use forward deceleration but it didn’t work. How do I solve this? (using g++)

class Connection {};

class ConnectionPool
{
    Connection *m_c;
public: 
    AutoConn getConn()
    {
        return AutoConn(this, m_c); // by value
    }

    void releaseConnection(Connection *c)
    {
    }
};

class AutoConn
{
    ConnectionPool* m_pool;
    Connection *m_connection;
public:
    AutoConn(ConnectionPool* pool, Connection *c) : m_pool(pool), m_connection(c) {}
    ~AutoConn()
    {
        m_pool->releaseConnection(m_connection);
    }
};
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-14T00:39:56+00:00Added an answer on May 14, 2026 at 12:39 am

    A combination of forward declaration and separation of declaration from definition of members with circular dependencies works. For example:

    class Connection {};
    class ConnectionPool ;
    
    class AutoConn
    {
    
        ConnectionPool* m_pool;
        Connection *m_connection;
    public:
        AutoConn(ConnectionPool* pool, Connection *c) : m_pool(pool), m_connection(c) {}
        ~AutoConn() ;  // Not defined here because it accesses unknown members of class Connection
    } ;
    
    class ConnectionPool
    {
        Connection *m_c;
    public: 
        AutoConn getConn()
        {
            return AutoConn(this, m_c); // by value
        }
    
        void releaseConnection(Connection *c)
        {
        }
    };
    
    // Definition of destructor with class Connection member dependencies.
    AutoConn::~AutoConn()
    {
        m_pool->releaseConnection(m_connection);
    }
    
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