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Home/ Questions/Q 847145
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T06:44:06+00:00 2026-05-15T06:44:06+00:00

I am trying to write an ultra simple solution to load a bunch of

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I am trying to write an ultra simple solution to load a bunch of JS files asynchronously. I have the following script below so far. However the callback is sometimes called when the scripts aren’t actually loaded which causes a variable not found error. If I refresh the page sometimes it just works because I guess the files are coming straight from the cache and thus are there quicker than the callback is called, it’s very strange?

var Loader = function () {

}
Loader.prototype = {
    require: function (scripts, callback) {
        this.loadCount      = 0;
        this.totalRequired  = scripts.length;
        this.callback       = callback;

        for (var i = 0; i < scripts.length; i++) {
            this.writeScript(scripts[i]);
        }
    },
    loaded: function (evt) {
        this.loadCount++;

        if (this.loadCount == this.totalRequired && typeof this.callback == 'function') this.callback.call();
    },
    writeScript: function (src) {
        var self = this;
        var s = document.createElement('script');
        s.type = "text/javascript";
        s.async = true;
        s.src = src;
        s.addEventListener('load', function (e) { self.loaded(e); }, false);
        var head = document.getElementsByTagName('head')[0];
        head.appendChild(s);
    }
}

Is there anyway to test that a JS file is completely loaded, without putting something in the actual JS file itself, because I would like to use the same pattern to load libraries out of my control (GMaps etc).

Invoking code, just before the tag.

var l = new Loader();
l.require([
    "ext2.js",
    "ext1.js"], 
    function() {
        var config = new MSW.Config();
        Refraction.Application().run(MSW.ViewMapper, config);
        console.log('All Scripts Loaded');
    });

Thanks for any help.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T06:44:07+00:00Added an answer on May 15, 2026 at 6:44 am

    There is nothing wrong with your code from what I can tell, this is just a bug in Chrome (it does it with window.onload also.)

    I’d add it to the function that is triggered in the “load” function. If the variable exists, execute the JS code, but if it doesn’t, use a setTimeout to check again in 500ms or so.

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