Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8943781
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 15, 20262026-06-15T11:52:17+00:00 2026-06-15T11:52:17+00:00

I am updating an app (whose original deployment target was 3.1.2) and I’m trying

  • 0

I am updating an app (whose original deployment target was 3.1.2) and I’m trying test it on a 2nd generation iPod Touch with iOS 4.2.1. The current release of Xcode (4.5) no longer connects to any device before iOS 4.3, so I can’t put the application over USB or even monitor the device log, so installation needs to be over the air using an ad hoc distribution.

I am able to wirelessly install the app on an iOS 6 iPod Touch, but when I try to install it on the 4.2.1 device, I see it download and I see the app label say “Installing…”, but in the end I get the pop-up message Unable to Download "[app name]".

Three important details:

  1. The ad hoc cert I’m using is good.
  2. I’ve confirmed with the iPhone Configuration Utility that the ad hoc distribution certificate is installed on the 4.2.1 device.
  3. I’m worried that I may have used an SDK method or property that only works in 4.3+, though I do not know if any binary validation happens during installation.

Does anyone know what might be happening?

Does anyone know how I can read the device console for a pre-4.3 device without installing an earlier version of XCode?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-15T11:52:18+00:00Added an answer on June 15, 2026 at 11:52 am

    Answering (half of) my own question here:

    The release notes on Xcode 4.5 plainly states: This version of Xcode does not generate armv6 binaries. Since 2nd gen Touches are armv6, this means you cannot generate a universal binary that covers these earlier devices. If you want to support them, I think your only choice is to roll back your Xcode to 4.4. I’ll be more careful about reading the release notes next time.

    If anyone knows of any alternate ways to get the console log info off an “unsupported” device without downgrading your XCode, please add an answer and I’ll mark that as answering this question.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am updating my app to use iCloud and want my iOS deployment target
Working on updating an app for iPhones and iPod touches with the latest iOS
I'm updating my PhoneGap iOS-app to make it compatible with the iPhone 5. I'm
I am updating my app for iOS 6 and having issues with the changes
I'm updating an App which uses CoreData. On the full version I made it
I'm updating my app to work with the iPad retina display, but for some
I've been updating an Android app today which so far had a single TableLayout
I would like to make my windows form app self updating when it starts.
I'm updating a Java Swing application to support the user switching the app's font
While updating a big json list, I'm getting the following error : 2012-04-01T09:34:00+00:00 app[run.1]:

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.